Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 408 days ago
13 / 9 / 10
K / D / A
71.9%
Kill participation
1,049.6
Damage / min
17,721g
505.4 gold / min
15
9 placed · 2 cleared
244
7 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygreenbeanhater12#urgot
Urgot · Top
11 / 5 / 7
36% KP
33,467
19.3% share
15,694g
207 CS · 5.9/m
co1dco1d#NA2
Sylas · Jungle
14 / 3 / 27
82% KP
51,480
29.7% share
20,378g
279 CS · 8/m
Muramina#mly
Syndra · Mid
8 / 6 / 11
38% KP
27,931
16.1% share
14,721g
235 CS · 6.7/m
Doxa#BTC
Kai'Sa · ADC
16 / 10 / 13
58% KP
35,930
20.8% share
17,904g
255 CS · 7.3/m
duoking1#Talia
Zyra · Support
1 / 8 / 23
48% KP
24,277
14% share
10,972g
61 CS · 1.7/m
Red side
DefeatFLY Gakgos#F L Y
Aurora · Top
13 / 7 / 5
56.3% KP
46,184
35.5% share
19,162g
281 CS · 8/m
Koshercash#NA1
Hecarim · Jungle
3 / 11 / 14
53.1% KP
18,285
14% share
12,952g
220 CS · 6.3/m
Wocaoo#NA1
Yone · Mid
2 / 11 / 6
25% KP
20,279
15.6% share
12,540g
241 CS · 6.9/m
3460326916#7454
Swain · ADC
13 / 9 / 10
71.9% KP
36,806
28.3% share
17,721g
244 CS · 7/m
Likable#NA1
Blitzcrank · Support
1 / 12 / 14
46.9% KP
8,701
6.7% share
8,555g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
