Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 408 days ago
8 / 6 / 6
K / D / A
77.8%
Kill participation
1,090.4
Damage / min
12,578g
436 gold / min
13
6 placed · 4 cleared
228
7.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgreenbeanhater12#urgot
Urgot · Top
4 / 5 / 1
27.8% KP
30,153
32.3% share
10,159g
212 CS · 7.3/m
Moo#MXR
Vi · Jungle
4 / 8 / 3
38.9% KP
11,316
12.1% share
9,887g
165 CS · 5.7/m
いちご#cakie
Fizz · Mid
1 / 4 / 8
50% KP
13,321
14.3% share
9,760g
182 CS · 6.3/m
3460326916#7454
Swain · ADC
8 / 6 / 6
77.8% KP
31,458
33.7% share
12,578g
228 CS · 7.9/m
WX Bird#NA1
Anivia · Support
1 / 9 / 8
50% KP
7,176
7.7% share
7,061g
36 CS · 1.2/m
Red side
VictorySoloRenektonOnly#SRO
Renekton · Top
7 / 3 / 4
34.4% KP
24,910
20.1% share
14,217g
238 CS · 8.2/m
kisno#NA1
Jarvan IV · Jungle
12 / 2 / 17
90.6% KP
33,327
26.9% share
14,702g
196 CS · 6.8/m
Likable#NA1
Galio · Mid
6 / 3 / 13
59.4% KP
28,170
22.7% share
12,189g
200 CS · 6.9/m
ocnarf#frnco
Yunara · ADC
7 / 6 / 11
56.3% KP
26,768
21.6% share
13,329g
211 CS · 7.3/m
Silver#32602
Morgana · Support
0 / 5 / 22
68.8% KP
10,661
8.6% share
8,202g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
