Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 397 days ago
11 / 8 / 19
K / D / A
81.1%
Kill participation
1,418.9
Damage / min
13,418g
406.8 gold / min
9
7 placed · 3 cleared
172
5.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBubsyking#NA1
Riven · Top
7 / 6 / 16
62.2% KP
41,424
23.2% share
12,457g
170 CS · 5.2/m
Maxander#NA1
Lillia · Jungle
11 / 6 / 13
64.9% KP
44,821
25.1% share
13,912g
205 CS · 6.2/m
MCDONALDS GAREN#PALCO
Garen · Mid
6 / 9 / 11
45.9% KP
32,794
18.4% share
13,890g
239 CS · 7.2/m
3460326916#7454
Swain · ADC
11 / 8 / 19
81.1% KP
46,800
26.3% share
13,418g
172 CS · 5.2/m
FREE PENTALESS#PxCk
Rakan · Support
2 / 11 / 24
70.3% KP
12,419
7% share
8,984g
21 CS · 0.6/m
Red side
VictoryFiji#Zone
Sion · Top
11 / 10 / 15
65% KP
64,220
30.8% share
14,863g
212 CS · 6.4/m
pentaless#NA4
Nunu & Willump · Jungle
6 / 3 / 25
77.5% KP
36,640
17.6% share
13,040g
206 CS · 6.2/m
いちご#cakie
Fizz · Mid
19 / 6 / 10
72.5% KP
44,163
21.2% share
17,279g
205 CS · 6.2/m
breezyyy2#deri
Senna · ADC
4 / 7 / 18
55% KP
42,627
20.5% share
13,961g
230 CS · 7/m
improving#12345
Nautilus · Support
0 / 11 / 27
67.5% KP
20,605
9.9% share
8,673g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
