Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 397 days ago
7 / 6 / 5
K / D / A
70.6%
Kill participation
681.2
Damage / min
13,495g
413.5 gold / min
15
6 placed · 0 cleared
226
6.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcooolddd#1232
Fiora · Top
4 / 8 / 0
23.5% KP
35,274
36.4% share
13,771g
258 CS · 7.9/m
Zethal#NA1
Lee Sin · Jungle
3 / 8 / 2
29.4% KP
10,246
10.6% share
10,697g
214 CS · 6.6/m
skyysailorr#NA1
Ahri · Mid
1 / 5 / 6
41.2% KP
15,456
16% share
10,622g
233 CS · 7.1/m
3460326916#7454
Swain · ADC
7 / 6 / 5
70.6% KP
22,230
22.9% share
13,495g
226 CS · 6.9/m
FREE PENTALESS#PxCk
Anivia · Support
2 / 8 / 8
58.8% KP
13,676
14.1% share
8,330g
34 CS · 1/m
Red side
VictoryFiji#Zone
Yorick · Top
5 / 2 / 9
40% KP
36,374
26.2% share
16,691g
286 CS · 8.8/m
pentaless#NA4
Nunu & Willump · Jungle
8 / 2 / 22
85.7% KP
28,626
20.6% share
13,983g
205 CS · 6.3/m
Petricite#Sylas
Sylas · Mid
11 / 4 / 13
68.6% KP
34,330
24.7% share
14,631g
192 CS · 5.9/m
Bazz#99999
Ashe · ADC
10 / 7 / 8
51.4% KP
32,527
23.4% share
14,377g
227 CS · 7/m
MILIOnaire#TTV
Milio · Support
1 / 2 / 24
71.4% KP
7,034
5.1% share
9,129g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
