Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 394 days ago
2 / 2 / 7
K / D / A
30%
Kill participation
421.3
Damage / min
10,703g
375.3 gold / min
14
7 placed · 4 cleared
208
7.3 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCitadel Bradley#emi
Yasuo · Top
0 / 7 / 3
25% KP
17,525
20.9% share
10,238g
235 CS · 8.2/m
하쿠비#999
Jarvan IV · Jungle
2 / 10 / 5
58.3% KP
9,585
11.4% share
9,525g
135 CS · 4.7/m
pizzaman007#NA1
Kassadin · Mid
7 / 6 / 1
66.7% KP
23,997
28.6% share
12,427g
183 CS · 6.4/m
Zven#KEKW1
Lucian · ADC
3 / 3 / 2
41.7% KP
27,236
32.4% share
12,298g
255 CS · 8.9/m
Special Kay#NA1
Milio · Support
0 / 4 / 8
66.7% KP
5,693
6.8% share
6,920g
22 CS · 0.8/m
Red side
VictoryMental Clarity#Shen
Shen · Top
3 / 2 / 12
50% KP
16,273
20% share
11,703g
200 CS · 7/m
colorless#111
Poppy · Jungle
11 / 2 / 12
76.7% KP
17,325
21.3% share
12,796g
171 CS · 6/m
cant type#1998
Riven · Mid
11 / 3 / 6
56.7% KP
28,581
35.1% share
18,009g
324 CS · 11.4/m
3460326916#7454
Swain · ADC
2 / 2 / 7
30% KP
12,014
14.8% share
10,703g
208 CS · 7.3/m
Sanha#윤산하
Sona · Support
3 / 3 / 15
60% KP
7,251
8.9% share
9,405g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
