Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 393 days ago
5 / 5 / 15
K / D / A
57.1%
Kill participation
894.1
Damage / min
10,453g
454.5 gold / min
5
4 placed · 0 cleared
144
6.3 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryasap nocky#asap
Nocturne · Top
4 / 2 / 6
28.6% KP
15,424
16.3% share
10,170g
193 CS · 8.4/m
Vambient#twtv
Jarvan IV · Jungle
14 / 4 / 12
74.3% KP
22,284
23.5% share
13,350g
133 CS · 5.8/m
bryce#0099
Orianna · Mid
3 / 4 / 12
42.9% KP
18,598
19.7% share
9,443g
175 CS · 7.6/m
3460326916#7454
Swain · ADC
5 / 5 / 15
57.1% KP
20,564
21.7% share
10,453g
144 CS · 6.3/m
MacMouse#Mouse
Sion · Support
9 / 6 / 11
57.1% KP
17,764
18.8% share
9,098g
55 CS · 2.4/m
Red side
Defeat不是本人#shy
Singed · Top
3 / 8 / 4
33.3% KP
12,395
19.3% share
8,982g
140 CS · 6.1/m
prettyboyice#859
Mordekaiser · Jungle
9 / 5 / 5
66.7% KP
15,183
23.7% share
10,604g
133 CS · 5.8/m
Verdict#9108
Olaf · Mid
4 / 7 / 3
33.3% KP
15,216
23.7% share
8,504g
152 CS · 6.6/m
Zethal#NA1
Ezreal · ADC
4 / 7 / 4
38.1% KP
18,097
28.2% share
9,262g
173 CS · 7.5/m
WX lolazrael3#YYDS
Soraka · Support
1 / 9 / 7
38.1% KP
3,299
5.1% share
5,546g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
