Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 393 days ago
9 / 6 / 13
K / D / A
44.9%
Kill participation
896.9
Damage / min
17,916g
409 gold / min
18
16 placed · 3 cleared
298
6.8 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylai vi ai#1912
Vayne · Top
13 / 8 / 12
51% KP
67,456
27.4% share
23,422g
321 CS · 7.3/m
kaede kimura#222
Talon · Jungle
21 / 6 / 14
71.4% KP
65,383
26.6% share
24,272g
364 CS · 8.3/m
mrbleetoe#ryann
Viktor · Mid
6 / 9 / 16
44.9% KP
58,128
23.6% share
17,757g
284 CS · 6.5/m
3460326916#7454
Swain · ADC
9 / 6 / 13
44.9% KP
39,283
16% share
17,916g
298 CS · 6.8/m
1376#miu
Rakan · Support
0 / 10 / 30
61.2% KP
15,771
6.4% share
11,471g
35 CS · 0.8/m
Red side
Defeatarbrioo#ttv
Jax · Top
7 / 11 / 5
30.8% KP
30,656
16.2% share
16,959g
269 CS · 6.1/m
BallisticPengu#Pengu
Lillia · Jungle
10 / 5 / 14
61.5% KP
52,529
27.8% share
19,885g
334 CS · 7.6/m
Shanks#ANY1L
Jayce · Mid
11 / 10 / 13
61.5% KP
60,852
32.2% share
18,127g
283 CS · 6.5/m
نانسي عجرم#طبطب
Zilean · ADC
7 / 9 / 18
64.1% KP
22,958
12.2% share
14,815g
236 CS · 5.4/m
ーハー Visionーハー#P9x
Poppy · Support
4 / 15 / 23
69.2% KP
21,885
11.6% share
12,125g
38 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
