Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 392 days ago
12 / 2 / 12
K / D / A
60%
Kill participation
1,044.4
Damage / min
14,929g
532.2 gold / min
22
5 placed · 5 cleared
258
9.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFocus Up#Chall
Darius · Top
6 / 2 / 5
27.5% KP
13,907
13.7% share
13,582g
203 CS · 7.2/m
Pelza#0000
Nocturne · Jungle
9 / 2 / 14
57.5% KP
19,400
19.1% share
12,845g
181 CS · 6.5/m
3460326916#7454
Swain · Mid
12 / 2 / 12
60% KP
29,296
28.9% share
14,929g
258 CS · 9.2/m
Infernodan#Dan
Miss Fortune · ADC
11 / 5 / 9
50% KP
29,917
29.5% share
13,782g
209 CS · 7.5/m
Special Kay#NA1
Maokai · Support
2 / 5 / 21
57.5% KP
9,024
8.9% share
8,726g
22 CS · 0.8/m
Red side
DefeatCrucile#Coach
Nidalee · Top
1 / 9 / 0
6.3% KP
10,673
11.7% share
10,751g
234 CS · 8.3/m
greasy gamer#asira
Ekko · Jungle
2 / 9 / 6
50% KP
18,141
19.8% share
10,016g
173 CS · 6.2/m
skyysailorr#NA1
Cassiopeia · Mid
3 / 7 / 4
43.8% KP
22,773
24.9% share
11,343g
227 CS · 8.1/m
Yabyinda#lovie
Smolder · ADC
6 / 9 / 2
50% KP
30,220
33% share
10,898g
179 CS · 6.4/m
SHOP MRBEAST#69420
Pyke · Support
4 / 6 / 6
62.5% KP
9,805
10.7% share
8,101g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
