Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 391 days ago
4 / 4 / 17
K / D / A
53.8%
Kill participation
846.9
Damage / min
11,449g
412.3 gold / min
13
3 placed · 3 cleared
199
7.2 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMaguyusi#NA1
K'Sante · Top
8 / 2 / 15
59% KP
22,808
18.1% share
13,464g
194 CS · 7/m
kisno#NA1
Hecarim · Jungle
7 / 2 / 17
61.5% KP
21,599
17.1% share
14,685g
232 CS · 8.4/m
3460326916#7454
Swain · Mid
4 / 4 / 17
53.8% KP
23,515
18.6% share
11,449g
199 CS · 7.2/m
Cupic#Hwei
Syndra · ADC
13 / 2 / 12
64.1% KP
40,829
32.4% share
17,587g
258 CS · 9.3/m
MacMouse#Mouse
Sion · Support
7 / 8 / 11
46.2% KP
17,369
13.8% share
9,506g
40 CS · 1.4/m
Red side
DefeatYordleswaggins#NA1
Volibear · Top
1 / 10 / 4
27.8% KP
19,426
18.3% share
8,949g
187 CS · 6.7/m
Mahiru Shiina#LCS
Xin Zhao · Jungle
2 / 7 / 8
55.6% KP
20,922
19.7% share
9,435g
165 CS · 5.9/m
Ablazeolive#NA1
Cassiopeia · Mid
3 / 10 / 3
33.3% KP
27,542
25.9% share
11,709g
219 CS · 7.9/m
Daption#TwTv
Aphelios · ADC
9 / 8 / 2
61.1% KP
27,801
26.2% share
15,026g
226 CS · 8.1/m
Hiccup1357#duck
Lulu · Support
3 / 4 / 10
72.2% KP
10,558
9.9% share
8,555g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
