Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 390 days ago
7 / 9 / 10
K / D / A
73.9%
Kill participation
794.6
Damage / min
11,750g
406.1 gold / min
9
5 placed · 2 cleared
182
6.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMahiru Shiina#LCS
Sion · Top
2 / 9 / 11
56.5% KP
14,481
14.2% share
9,069g
160 CS · 5.5/m
Lilpislow#001
Morgana · Jungle
1 / 8 / 14
65.2% KP
14,288
14% share
9,722g
152 CS · 5.3/m
FREE PENTALESS#PxCk
Zed · Mid
11 / 7 / 7
78.3% KP
35,434
34.8% share
12,680g
151 CS · 5.2/m
3460326916#7454
Swain · ADC
7 / 9 / 10
73.9% KP
22,990
22.5% share
11,750g
182 CS · 6.3/m
From Iron#1123
Elise · Support
2 / 15 / 9
47.8% KP
14,759
14.5% share
8,264g
33 CS · 1.1/m
Red side
VictoryYuxin baby#god
Olaf · Top
11 / 5 / 8
39.6% KP
44,619
29.8% share
15,688g
221 CS · 7.6/m
kisno#NA1
Poppy · Jungle
5 / 4 / 9
29.2% KP
17,808
11.9% share
12,039g
220 CS · 7.6/m
man on the moon#1337
Taliyah · Mid
7 / 6 / 10
35.4% KP
31,270
20.9% share
12,437g
151 CS · 5.2/m
Richard Yuan#IMT10
Miss Fortune · ADC
14 / 5 / 14
58.3% KP
33,437
22.3% share
15,133g
209 CS · 7.2/m
Isles#000
Pyke · Support
11 / 3 / 15
54.2% KP
22,603
15.1% share
10,859g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
