Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 390 days ago
9 / 4 / 15
K / D / A
60%
Kill participation
930.8
Damage / min
12,762g
461.8 gold / min
12
8 placed · 2 cleared
188
6.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfoj#dream
Riven · Top
8 / 8 / 5
44.8% KP
21,743
21.4% share
12,024g
167 CS · 6/m
Crescent#034
Xin Zhao · Jungle
4 / 9 / 6
34.5% KP
20,689
20.4% share
10,476g
170 CS · 6.2/m
Bibiswag#toz
Twisted Fate · Mid
6 / 9 / 9
51.7% KP
17,616
17.4% share
11,823g
136 CS · 4.9/m
Cupic#Hwei
Mel · ADC
10 / 5 / 5
51.7% KP
32,322
31.9% share
12,660g
227 CS · 8.2/m
KDKD#9999
Leona · Support
1 / 9 / 13
48.3% KP
9,065
8.9% share
6,996g
17 CS · 0.6/m
Red side
Victorycant type#1998
Vayne · Top
9 / 8 / 5
35% KP
26,023
21.9% share
13,763g
233 CS · 8.4/m
Mahiru Shiina#LCS
Wukong · Jungle
11 / 5 / 9
50% KP
25,153
21.1% share
14,054g
194 CS · 7/m
我为娜娜上王者#eryue
Qiyana · Mid
10 / 6 / 6
40% KP
29,847
25.1% share
15,040g
201 CS · 7.3/m
3460326916#7454
Swain · ADC
9 / 4 / 15
60% KP
25,720
21.6% share
12,762g
188 CS · 6.8/m
Buffing#2001
Nami · Support
1 / 6 / 24
62.5% KP
12,185
10.2% share
8,578g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
