Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 386 days ago
3 / 7 / 1
K / D / A
21.1%
Kill participation
326.5
Damage / min
11,325g
385.9 gold / min
10
7 placed · 1 cleared
189
6.4 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKie#kku
Yone · Top
9 / 8 / 2
57.9% KP
32,704
40.3% share
15,993g
243 CS · 8.3/m
東方树叶#UCL
Hecarim · Jungle
2 / 3 / 6
42.1% KP
9,801
12.1% share
11,288g
211 CS · 7.2/m
Aryse#2000
Azir · Mid
5 / 7 / 4
47.4% KP
22,065
27.2% share
13,523g
272 CS · 9.3/m
3460326916#7454
Swain · ADC
3 / 7 / 1
21.1% KP
9,582
11.8% share
11,325g
189 CS · 6.4/m
Hiccup1357#duck
Lulu · Support
0 / 6 / 10
52.6% KP
7,013
8.6% share
7,624g
38 CS · 1.3/m
Red side
VictoryTy G#Teemo
Teemo · Top
4 / 4 / 7
35.5% KP
25,351
22.1% share
13,714g
255 CS · 8.7/m
pentaless#NA4
Nunu & Willump · Jungle
4 / 5 / 14
58.1% KP
17,241
15% share
11,672g
183 CS · 6.2/m
cant type#1998
Riven · ADC
11 / 2 / 7
58.1% KP
28,753
25% share
15,742g
261 CS · 8.9/m
Emilia In Paris#oui
Mel · Mid
7 / 5 / 5
38.7% KP
20,438
17.8% share
12,760g
226 CS · 7.7/m
Protos#Colin
Senna · Support
5 / 3 / 19
77.4% KP
23,087
20.1% share
12,340g
51 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
