Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 386 days ago
2 / 5 / 7
K / D / A
52.9%
Kill participation
561.7
Damage / min
8,397g
343.7 gold / min
12
7 placed · 0 cleared
166
6.8 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKie#kku
Yone · Top
12 / 4 / 3
51.7% KP
35,750
35.3% share
15,704g
237 CS · 9.7/m
BOBtimer#tank
Poppy · Jungle
10 / 2 / 6
55.2% KP
21,458
21.2% share
12,332g
192 CS · 7.9/m
TinFoilSlayer#NA1
Syndra · Mid
2 / 5 / 5
24.1% KP
15,955
15.8% share
10,194g
204 CS · 8.3/m
From Iron#1123
Yunara · ADC
4 / 4 / 6
34.5% KP
16,813
16.6% share
8,884g
144 CS · 5.9/m
FREE PENTALESS#PxCk
Sona · Support
1 / 2 / 15
55.2% KP
11,234
11.1% share
7,263g
21 CS · 0.9/m
Red side
DefeatAryse#2000
Darius · Top
3 / 12 / 1
23.5% KP
18,892
25.5% share
7,587g
124 CS · 5.1/m
donkey#005
Volibear · Jungle
8 / 4 / 3
64.7% KP
12,005
16.2% share
10,622g
146 CS · 6/m
3460326916#7454
Swain · Mid
2 / 5 / 7
52.9% KP
13,724
18.5% share
8,397g
166 CS · 6.8/m
Cupic#Hwei
Hwei · ADC
3 / 4 / 7
58.8% KP
20,092
27.1% share
9,799g
213 CS · 8.7/m
Toge Inumaki#Toge
Nami · Support
1 / 4 / 10
64.7% KP
9,516
12.8% share
6,597g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
