Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Milio
Victory
Ranked Solo/Duo · 383 days ago
0 / 7 / 23
K / D / A
62.2%
Kill participation
201.2
Damage / min
9,809g
280.9 gold / min
78
38 placed · 9 cleared
29
0.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNoarsyy#NSY
Zoe · Top
3 / 10 / 11
40% KP
25,317
19.4% share
11,533g
195 CS · 5.6/m
colorless#111
Wukong · Jungle
17 / 5 / 10
77.1% KP
37,581
28.8% share
18,209g
201 CS · 5.8/m
Ablazeolive#NA1
Ryze · Mid
6 / 7 / 14
57.1% KP
34,333
26.3% share
16,889g
335 CS · 9.6/m
Smurf Kusha#KELB
Lucian · ADC
5 / 8 / 11
45.7% KP
25,736
19.7% share
13,862g
215 CS · 6.2/m
KDKD#9999
Pyke · Support
4 / 7 / 3
20% KP
7,580
5.8% share
9,411g
43 CS · 1.2/m
Red side
Victory저는시로이나이라구합니다당신을꽤#사랑합니다
Jayce · Top
7 / 9 / 6
35.1% KP
23,162
17.2% share
13,360g
219 CS · 6.3/m
Kookie#OP12
Naafiri · Jungle
15 / 3 / 11
70.3% KP
30,643
22.7% share
17,504g
248 CS · 7.1/m
와구리#카오루코1
LeBlanc · Mid
6 / 8 / 15
56.8% KP
32,201
23.9% share
15,357g
229 CS · 6.6/m
Tactical0#NA1
Aphelios · ADC
9 / 8 / 10
51.4% KP
41,967
31.1% share
15,933g
265 CS · 7.6/m
PHREAKBLUEBALLS#BUILD
Milio · Support
0 / 7 / 23
62.2% KP
7,026
5.2% share
9,809g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
