Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 383 days ago
5 / 4 / 14
K / D / A
65.5%
Kill participation
684.5
Damage / min
11,585g
363.5 gold / min
17
7 placed · 2 cleared
183
5.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycant type#1998
Riven · Mid
5 / 1 / 12
58.6% KP
31,429
25.2% share
15,706g
320 CS · 10/m
colorless#111
Bel'Veth · Jungle
18 / 1 / 9
93.1% KP
36,263
29.1% share
18,011g
232 CS · 7.3/m
PHREAKBLUEBALLS#BUILD
Swain · Top
5 / 4 / 14
65.5% KP
21,812
17.5% share
11,585g
183 CS · 5.7/m
SOFM#bible
Senna · ADC
1 / 3 / 13
48.3% KP
26,588
21.3% share
12,645g
228 CS · 7.2/m
TheSlamboy#GOAT
Alistar · Support
0 / 6 / 15
51.7% KP
8,509
6.8% share
7,678g
18 CS · 0.6/m
Red side
DefeatCaptBear#NA1
Kled · Top
3 / 8 / 2
33.3% KP
21,026
19.4% share
12,786g
254 CS · 8/m
Crescent#034
Xin Zhao · Jungle
5 / 5 / 5
66.7% KP
14,114
13% share
11,439g
229 CS · 7.2/m
와구리#카오루코1
Sylas · Mid
0 / 9 / 4
26.7% KP
14,892
13.7% share
9,049g
185 CS · 5.8/m
Heretic#win
Smolder · ADC
3 / 4 / 6
60% KP
35,022
32.3% share
13,779g
288 CS · 9/m
geonbu#0618
Nidalee · Support
4 / 3 / 5
60% KP
23,458
21.6% share
8,235g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
