Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 383 days ago
4 / 2 / 23
K / D / A
57.4%
Kill participation
745.4
Damage / min
11,693g
429.1 gold / min
17
5 placed · 4 cleared
178
6.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygeonbu#0618
Nidalee · Top
6 / 6 / 14
42.6% KP
18,190
16.2% share
11,842g
160 CS · 5.9/m
IT Kituruken#TECH
Viego · Jungle
18 / 3 / 14
68.1% KP
30,851
27.5% share
15,846g
197 CS · 7.2/m
PHREAKBLUEBALLS#BUILD
Swain · Mid
4 / 2 / 23
57.4% KP
20,312
18.1% share
11,693g
178 CS · 6.5/m
Nightstar x Lia#CN1
Caitlyn · ADC
14 / 9 / 12
55.3% KP
32,454
29% share
15,390g
233 CS · 8.6/m
Eternal life#5753
Zilean · Support
5 / 4 / 31
76.6% KP
10,191
9.1% share
10,332g
24 CS · 0.9/m
Red side
DefeatChatGPT#Grok
Yasuo · Top
4 / 9 / 2
25% KP
28,612
25.9% share
12,253g
237 CS · 8.7/m
Stkfear#Stk
Diana · Jungle
7 / 9 / 8
62.5% KP
25,292
22.9% share
10,720g
153 CS · 5.6/m
PAPA#sanda
Hwei · Mid
6 / 6 / 7
54.2% KP
26,944
24.4% share
11,690g
241 CS · 8.8/m
MILAH#dream
Miss Fortune · ADC
7 / 9 / 4
45.8% KP
20,661
18.7% share
11,538g
184 CS · 6.8/m
FLY Gakgos#F L Y
Rell · Support
0 / 14 / 17
70.8% KP
8,873
8% share
6,831g
8 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
