Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 382 days ago
1 / 1 / 12
K / D / A
39.4%
Kill participation
424.1
Damage / min
10,200g
363 gold / min
15
6 placed · 3 cleared
200
7.1 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMCDONALDS GAREN#PALCO
Garen · Top
11 / 1 / 2
39.4% KP
35,412
30.5% share
16,192g
277 CS · 9.9/m
toeslurper55#toe
Zed · Jungle
11 / 1 / 7
54.5% KP
18,573
16% share
13,055g
208 CS · 7.4/m
TheVioIetDespair#void
Aurora · Mid
6 / 5 / 14
60.6% KP
37,112
32% share
12,732g
197 CS · 7/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
1 / 1 / 12
39.4% KP
11,918
10.3% share
10,200g
200 CS · 7.1/m
cant win#lol
Poppy · Support
4 / 3 / 17
63.6% KP
12,953
11.2% share
9,240g
42 CS · 1.5/m
Red side
DefeatDenathor#NA1
Jax · Top
1 / 8 / 3
36.4% KP
19,901
21.1% share
9,582g
199 CS · 7.1/m
pentaless#NA4
Nunu & Willump · Jungle
2 / 6 / 4
54.5% KP
16,188
17.1% share
9,096g
155 CS · 5.5/m
spider man#2383
Jayce · Mid
3 / 9 / 4
63.6% KP
25,003
26.5% share
9,879g
176 CS · 6.3/m
Shogo#Shog
Jinx · ADC
4 / 5 / 0
36.4% KP
26,612
28.2% share
13,251g
260 CS · 9.3/m
billie#angel
Milio · Support
1 / 5 / 7
72.7% KP
6,814
7.2% share
7,140g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
