Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 382 days ago
3 / 6 / 7
K / D / A
55.6%
Kill participation
720.7
Damage / min
9,394g
353.2 gold / min
13
7 placed · 4 cleared
162
6.1 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSUMIN#M12
Yone · Top
6 / 5 / 4
55.6% KP
24,381
31.9% share
12,080g
230 CS · 8.6/m
Fel#Fire
Skarner · Jungle
2 / 7 / 8
55.6% KP
8,517
11.2% share
9,308g
148 CS · 5.6/m
City of Tears#NA2
Akshan · Mid
5 / 6 / 3
44.4% KP
16,008
21% share
12,188g
203 CS · 7.6/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
3 / 6 / 7
55.6% KP
19,170
25.1% share
9,394g
162 CS · 6.1/m
Clareetz#0002
Rell · Support
2 / 12 / 7
50% KP
8,235
10.8% share
7,007g
28 CS · 1.1/m
Red side
VictoryRealSchon#11A
Kayle · Top
7 / 3 / 6
36.1% KP
13,632
13.3% share
11,624g
188 CS · 7.1/m
Eclipse#NA 1
Viego · Jungle
12 / 3 / 9
58.3% KP
26,684
26.1% share
12,509g
174 CS · 6.5/m
toeslurper55#toe
Galio · Mid
7 / 5 / 13
55.6% KP
19,177
18.7% share
10,253g
148 CS · 5.6/m
array#1128
Jinx · ADC
10 / 3 / 13
63.9% KP
30,409
29.7% share
13,595g
226 CS · 8.5/m
Alcalamity#NA1
Thresh · Support
0 / 4 / 28
77.8% KP
12,497
12.2% share
8,133g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
