Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 382 days ago
4 / 5 / 5
K / D / A
60%
Kill participation
864.4
Damage / min
8,838g
361.7 gold / min
20
4 placed · 6 cleared
164
6.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKie#kku
Yone · Top
3 / 9 / 2
33.3% KP
24,066
24.3% share
9,493g
177 CS · 7.2/m
heracrossguy123#chill
Nunu & Willump · Jungle
3 / 7 / 6
60% KP
13,094
13.2% share
7,939g
99 CS · 4.1/m
PHREAKBLUEBALLS#BUILD
Swain · Mid
4 / 5 / 5
60% KP
21,121
21.4% share
8,838g
164 CS · 6.7/m
Zven#KEKW1
Ezreal · ADC
4 / 7 / 7
73.3% KP
30,538
30.9% share
10,045g
205 CS · 8.4/m
KDKD#9999
Leona · Support
1 / 7 / 9
66.7% KP
10,082
10.2% share
6,296g
30 CS · 1.2/m
Red side
VictoryCaptBear#NA1
Kled · Top
13 / 3 / 9
62.9% KP
40,437
35.2% share
15,696g
176 CS · 7.2/m
Shanks#ANY1L
Kha'Zix · Jungle
13 / 2 / 9
62.9% KP
27,025
23.5% share
13,057g
178 CS · 7.3/m
青晚ouo#六服王者
Anivia · Mid
3 / 3 / 7
28.6% KP
19,096
16.6% share
8,889g
175 CS · 7.2/m
A Thong#VEIG
Veigar · ADC
5 / 4 / 14
54.3% KP
20,924
18.2% share
10,214g
161 CS · 6.6/m
Z Score#1500
Rell · Support
1 / 3 / 21
62.9% KP
7,494
6.5% share
7,375g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
