Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 382 days ago
8 / 1 / 6
K / D / A
43.8%
Kill participation
631.7
Damage / min
10,707g
412.3 gold / min
12
5 placed · 2 cleared
190
7.3 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKie#kku
Yone · Top
1 / 7 / 3
36.4% KP
16,894
21.1% share
9,123g
210 CS · 8.1/m
torchic#007
Wukong · Jungle
1 / 7 / 4
45.5% KP
11,043
13.8% share
8,695g
173 CS · 6.7/m
Tokibuny#ttv
Aurora · Mid
3 / 7 / 4
63.6% KP
18,518
23.2% share
11,878g
208 CS · 8/m
bryce#0099
Xayah · ADC
2 / 5 / 3
45.5% KP
11,287
14.1% share
9,504g
185 CS · 7.1/m
Protos#Colin
Vel'Koz · Support
4 / 6 / 4
72.7% KP
22,183
27.8% share
7,996g
38 CS · 1.5/m
Red side
VictoryAir Sign#抖音尔赛
Zed · Top
6 / 3 / 5
34.4% KP
26,694
27.6% share
12,359g
225 CS · 8.7/m
toeslurper55#toe
Skarner · Jungle
6 / 3 / 14
62.5% KP
13,583
14% share
10,643g
146 CS · 5.6/m
PHREAKBLUEBALLS#BUILD
Swain · Mid
8 / 1 / 6
43.8% KP
16,402
17% share
10,707g
190 CS · 7.3/m
Zven#KEKW1
Sivir · ADC
7 / 3 / 13
62.5% KP
25,989
26.9% share
13,294g
250 CS · 9.6/m
Z Score#1500
Nidalee · Support
5 / 1 / 14
59.4% KP
14,034
14.5% share
9,336g
45 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
