Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 382 days ago
7 / 7 / 1
K / D / A
33.3%
Kill participation
804.8
Damage / min
12,403g
383.4 gold / min
21
8 placed · 7 cleared
197
6.1 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShadow#ktno
Aatrox · Top
3 / 8 / 3
15.8% KP
22,226
17.3% share
11,369g
208 CS · 6.4/m
pentaless#NA4
Nunu & Willump · Jungle
7 / 3 / 23
78.9% KP
28,374
22.1% share
16,065g
224 CS · 6.9/m
Mental Gapped v3#Gap
Katarina · Mid
7 / 5 / 6
34.2% KP
24,531
19.1% share
13,399g
212 CS · 6.6/m
tickle#brug
Kai'Sa · ADC
20 / 5 / 11
81.6% KP
44,415
34.5% share
19,347g
270 CS · 8.3/m
array#1128
Alistar · Support
1 / 3 / 24
65.8% KP
9,058
7% share
9,617g
32 CS · 1/m
Red side
DefeatMCDONALDS GAREN#PALCO
Garen · Top
6 / 7 / 5
45.8% KP
32,353
25.1% share
16,076g
287 CS · 8.9/m
MaskedZero#NA1
Lee Sin · Jungle
6 / 4 / 6
50% KP
19,573
15.2% share
13,887g
242 CS · 7.5/m
PHREAKBLUEBALLS#BUILD
Swain · Mid
7 / 7 / 1
33.3% KP
26,035
20.2% share
12,403g
197 CS · 6.1/m
lilsoftiev#NA1
Corki · ADC
4 / 7 / 5
37.5% KP
30,155
23.4% share
12,161g
247 CS · 7.6/m
Eternal life#5753
Senna · Support
1 / 13 / 10
45.8% KP
20,831
16.2% share
8,918g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
