Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 382 days ago
7 / 2 / 5
K / D / A
60%
Kill participation
410
Damage / min
9,413g
459.9 gold / min
10
5 placed · 2 cleared
139
6.8 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMCDONALDS GAREN#PALCO
Garen · Top
1 / 4 / 3
20% KP
9,827
19.6% share
6,408g
136 CS · 6.6/m
c2 meteos#NA1
Lee Sin · Jungle
10 / 1 / 8
90% KP
18,874
37.6% share
10,736g
149 CS · 7.3/m
WHITE CRAYON#PLTE
Ryze · Mid
0 / 0 / 5
25% KP
5,598
11.1% share
8,078g
198 CS · 9.7/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
7 / 2 / 5
60% KP
8,391
16.7% share
9,413g
139 CS · 6.8/m
Hiccup1357#duck
Nami · Support
2 / 1 / 14
80% KP
7,539
15% share
6,665g
10 CS · 0.5/m
Red side
DefeatDZ Kisno#OQS
Vayne · Top
2 / 3 / 1
37.5% KP
12,880
25.2% share
7,073g
154 CS · 7.5/m
mightycrouse03#NA1
Ekko · Jungle
4 / 6 / 2
75% KP
10,582
20.7% share
7,849g
115 CS · 5.6/m
와구리#카오루코1
Jayce · Mid
0 / 3 / 2
25% KP
10,661
20.9% share
7,225g
200 CS · 9.8/m
lilsoftiev#NA1
Ashe · ADC
1 / 2 / 3
50% KP
10,633
20.8% share
6,659g
159 CS · 7.8/m
Buffing#2001
Seraphine · Support
1 / 6 / 4
62.5% KP
6,299
12.3% share
4,875g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
