Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 382 days ago
6 / 6 / 3
K / D / A
36%
Kill participation
873.6
Damage / min
11,963g
377.6 gold / min
11
8 placed · 3 cleared
213
6.7 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat12xyz#123
Jayce · Top
5 / 9 / 8
52% KP
31,034
25.1% share
15,682g
247 CS · 7.8/m
ALEX HO#NA1
Fiddlesticks · Jungle
10 / 7 / 7
68% KP
25,332
20.5% share
13,879g
190 CS · 6/m
PHREAKBLUEBALLS#BUILD
Swain · Mid
6 / 6 / 3
36% KP
27,677
22.4% share
11,963g
213 CS · 6.7/m
melke#0001
Caitlyn · ADC
3 / 9 / 6
36% KP
24,513
19.8% share
11,475g
197 CS · 6.2/m
this game canwin#141
Ashe · Support
1 / 11 / 6
28% KP
15,071
12.2% share
8,206g
44 CS · 1.4/m
Red side
VictoryDenathor#NA1
Ambessa · Top
9 / 6 / 12
50% KP
31,363
22.9% share
13,589g
194 CS · 6.1/m
十More and More十#1v9
Sylas · Jungle
10 / 4 / 6
38.1% KP
24,329
17.7% share
15,893g
254 CS · 8/m
hope1#1549
Orianna · Mid
7 / 5 / 13
47.6% KP
33,617
24.5% share
13,903g
220 CS · 6.9/m
bryce#0099
Senna · ADC
9 / 8 / 16
59.5% KP
21,391
15.6% share
12,785g
175 CS · 5.5/m
Buffing#2001
Morgana · Support
7 / 2 / 21
66.7% KP
26,429
19.3% share
12,330g
57 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
