Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 382 days ago
2 / 6 / 8
K / D / A
50%
Kill participation
676.3
Damage / min
9,017g
266.1 gold / min
78
32 placed · 13 cleared
41
1.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwont type#INT
Riven · Top
5 / 10 / 5
50% KP
17,473
18.2% share
12,637g
223 CS · 6.6/m
Maxander#NA1
Nocturne · Jungle
3 / 7 / 4
35% KP
10,366
10.8% share
10,975g
194 CS · 5.7/m
Sym#Sym
Syndra · Mid
5 / 5 / 1
30% KP
25,339
26.3% share
14,053g
291 CS · 8.6/m
Daption#TwTv
Jhin · ADC
5 / 4 / 6
55% KP
20,105
20.9% share
15,055g
253 CS · 7.5/m
PHREAKBLUEBALLS#BUILD
Swain · Support
2 / 6 / 8
50% KP
22,914
23.8% share
9,017g
41 CS · 1.2/m
Red side
VictoryYordleswaggins#NA1
Volibear · Top
6 / 4 / 15
65.6% KP
28,294
26.6% share
16,233g
219 CS · 6.5/m
Mookakaka#NA1
Viego · Jungle
13 / 2 / 10
71.9% KP
23,679
22.2% share
17,454g
250 CS · 7.4/m
Petricite#Sylas
Sylas · Mid
5 / 3 / 10
46.9% KP
19,228
18% share
12,944g
212 CS · 6.3/m
나하나꽃피어풀밭이달라지겠냐고말#하지말아라
Kai'Sa · ADC
8 / 7 / 6
43.8% KP
24,789
23.3% share
16,847g
289 CS · 8.5/m
Isles#000
Rell · Support
0 / 4 / 22
68.8% KP
10,546
9.9% share
9,642g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
