Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 381 days ago
10 / 5 / 5
K / D / A
60%
Kill participation
1,408
Damage / min
12,162g
431.5 gold / min
12
3 placed · 2 cleared
183
6.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCaptBear#NA1
Kled · Top
9 / 6 / 13
71% KP
32,868
27% share
15,772g
205 CS · 7.3/m
WHITE CRAYON#PLTE
Hecarim · Jungle
5 / 5 / 12
54.8% KP
21,026
17.3% share
13,254g
251 CS · 8.9/m
savyyor#alex
Akali · Mid
5 / 3 / 13
58.1% KP
24,465
20.1% share
11,250g
193 CS · 6.8/m
Samikin#uwu
Mel · ADC
7 / 3 / 9
51.6% KP
27,762
22.8% share
13,326g
227 CS · 8.1/m
Webb#AsOne
Bard · Support
5 / 8 / 17
71% KP
15,634
12.8% share
10,146g
23 CS · 0.8/m
Red side
Defeatwont type#INT
Camille · Top
4 / 9 / 3
28% KP
18,019
17.1% share
10,628g
184 CS · 6.5/m
FLY Gakgos#F L Y
Jarvan IV · Jungle
3 / 6 / 11
56% KP
13,921
13.2% share
10,922g
172 CS · 6.1/m
PHREAKBLUEBALLS#BUILD
Swain · Mid
10 / 5 / 5
60% KP
39,682
37.7% share
12,162g
183 CS · 6.5/m
melke#0001
Corki · ADC
7 / 6 / 3
40% KP
18,773
17.8% share
13,229g
256 CS · 9.1/m
KDKD#9999
Neeko · Support
1 / 5 / 11
48% KP
14,862
14.1% share
7,314g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
