Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 379 days ago
6 / 4 / 11
K / D / A
43.6%
Kill participation
745.2
Damage / min
9,064g
402 gold / min
5
3 placed · 0 cleared
144
6.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcant type#1998
Sylas · Top
6 / 8 / 5
57.9% KP
22,981
27% share
9,248g
133 CS · 5.9/m
Crab skirmisher#NA2
Jax · Jungle
5 / 8 / 7
63.2% KP
14,893
17.5% share
8,434g
108 CS · 4.8/m
omnia#RPTOR
Twitch · Mid
5 / 8 / 3
42.1% KP
16,985
20% share
8,768g
139 CS · 6.2/m
Zven#KEKW1
Sivir · ADC
0 / 7 / 8
42.1% KP
17,447
20.5% share
7,804g
163 CS · 7.2/m
FREE PENTALESS#PxCk
Neeko · Support
3 / 8 / 7
52.6% KP
12,672
14.9% share
6,303g
23 CS · 1/m
Red side
VictorySoloRenektonOnly#SRO
Renekton · Top
8 / 4 / 11
48.7% KP
25,328
27.6% share
10,860g
143 CS · 6.3/m
Umbreon#glow
Xin Zhao · Jungle
11 / 5 / 6
43.6% KP
18,159
19.8% share
11,591g
175 CS · 7.8/m
shochi#001
Graves · Mid
12 / 2 / 6
46.2% KP
22,226
24.2% share
12,713g
193 CS · 8.6/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
6 / 4 / 11
43.6% KP
16,805
18.3% share
9,064g
144 CS · 6.4/m
Isles#000
Alistar · Support
2 / 4 / 23
64.1% KP
9,216
10% share
7,152g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
