Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 379 days ago
6 / 3 / 8
K / D / A
45.2%
Kill participation
506.3
Damage / min
9,691g
442.5 gold / min
9
6 placed · 2 cleared
160
7.3 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBorn To Die#L ana
Draven · Top
9 / 4 / 5
45.2% KP
28,223
33.8% share
14,756g
200 CS · 9.1/m
geonbu#0618
Wukong · Jungle
8 / 2 / 10
58.1% KP
18,508
22.2% share
10,247g
117 CS · 5.3/m
DARKWINGS#NA3
Morgana · Mid
6 / 1 / 6
38.7% KP
18,969
22.7% share
10,108g
197 CS · 9/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
6 / 3 / 8
45.2% KP
11,088
13.3% share
9,691g
160 CS · 7.3/m
KDKD#9999
Rell · Support
2 / 2 / 11
41.9% KP
6,596
7.9% share
6,433g
26 CS · 1.2/m
Red side
DefeatI am Súnlight#NA1
Dr. Mundo · Top
1 / 7 / 3
33.3% KP
13,791
26.2% share
7,299g
156 CS · 7.1/m
BOBtimer#tank
Volibear · Jungle
3 / 8 / 2
41.7% KP
8,789
16.7% share
7,753g
147 CS · 6.7/m
WHITE CRAYON#PLTE
Taliyah · Mid
2 / 7 / 2
33.3% KP
10,418
19.8% share
7,745g
170 CS · 7.8/m
ENTHRALLED#999
Vayne · ADC
5 / 5 / 2
58.3% KP
13,218
25.1% share
9,146g
156 CS · 7.1/m
Isles#000
Pyke · Support
1 / 4 / 6
58.3% KP
6,385
12.1% share
5,867g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
