Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 378 days ago
14 / 3 / 11
K / D / A
58.1%
Kill participation
1,236.1
Damage / min
13,176g
543.3 gold / min
4
4 placed · 0 cleared
173
7.1 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBOBtimer#tank
K'Sante · Top
1 / 2 / 13
32.6% KP
12,070
10.1% share
10,488g
190 CS · 7.8/m
STEPZ#NA7
Sylas · Jungle
13 / 3 / 10
53.5% KP
35,998
30.1% share
13,333g
198 CS · 8.2/m
DARKWINGS#NA3
Zed · Mid
6 / 1 / 9
34.9% KP
22,652
19% share
11,009g
204 CS · 8.4/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
14 / 3 / 11
58.1% KP
29,976
25.1% share
13,176g
173 CS · 7.1/m
SUMIN#M12
Pyke · Support
9 / 5 / 16
58.1% KP
18,799
15.7% share
9,823g
27 CS · 1.1/m
Red side
Defeatduoqueen1#NA1
Garen · Top
4 / 6 / 0
28.6% KP
16,283
20.8% share
11,543g
216 CS · 8.9/m
I am Súnlight#NA1
Dr. Mundo · Jungle
1 / 9 / 3
28.6% KP
15,753
20.1% share
7,253g
120 CS · 4.9/m
always plan ahea#TLAPA
Syndra · Mid
1 / 9 / 4
35.7% KP
17,897
22.8% share
8,941g
185 CS · 7.6/m
cant win#101
Jhin · ADC
5 / 9 / 5
71.4% KP
18,756
23.9% share
10,829g
165 CS · 6.8/m
Buffing#2001
Nami · Support
3 / 10 / 6
64.3% KP
9,651
12.3% share
7,702g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
