Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 378 days ago
10 / 6 / 12
K / D / A
50%
Kill participation
1,018.3
Damage / min
12,837g
476.6 gold / min
15
7 placed · 3 cleared
172
6.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBOBtimer#tank
Sejuani · Top
2 / 5 / 9
44% KP
14,704
13.4% share
9,549g
182 CS · 6.8/m
SolidSnake#434
Sylas · Jungle
6 / 13 / 6
48% KP
26,725
24.4% share
11,337g
138 CS · 5.1/m
Yordleswaggins#NA1
Veigar · Mid
5 / 6 / 7
48% KP
23,320
21.3% share
9,639g
162 CS · 6/m
Born To Die#L ana
Sivir · ADC
7 / 8 / 10
68% KP
32,743
29.8% share
13,572g
250 CS · 9.3/m
Clareetz#0002
Pyke · Support
5 / 12 / 9
56% KP
12,212
11.1% share
8,893g
30 CS · 1.1/m
Red side
Victory诗 瑶#大 王
Yorick · Top
6 / 3 / 8
31.8% KP
30,239
22% share
13,762g
222 CS · 8.2/m
Anna ONLY#anna
Udyr · Jungle
19 / 4 / 9
63.6% KP
45,323
32.9% share
16,643g
246 CS · 9.1/m
PHREAKBLUEBALLS#BUILD
Swain · Mid
10 / 6 / 12
50% KP
27,426
19.9% share
12,837g
172 CS · 6.4/m
skyysailorr#NA1
Ashe · ADC
5 / 8 / 21
59.1% KP
19,052
13.8% share
12,018g
176 CS · 6.5/m
moodywifey#wifey
Nami · Support
4 / 4 / 27
70.5% KP
15,720
11.4% share
9,871g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
