Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 378 days ago
8 / 2 / 11
K / D / A
73.1%
Kill participation
768.3
Damage / min
14,028g
456.2 gold / min
13
7 placed · 3 cleared
238
7.7 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattorchic#007
Garen · Top
5 / 5 / 4
45% KP
30,870
25.9% share
14,447g
240 CS · 7.8/m
Loj Azz#123
Jarvan IV · Jungle
5 / 6 / 13
90% KP
19,554
16.4% share
11,772g
186 CS · 6/m
Ablazeolive#NA1
Cassiopeia · Mid
7 / 5 / 4
55% KP
35,829
30.1% share
12,473g
244 CS · 7.9/m
Bazz#99999
Ashe · ADC
1 / 5 / 9
50% KP
17,681
14.9% share
10,339g
197 CS · 6.4/m
Pockus#NA1
Karma · Support
2 / 5 / 11
65% KP
15,129
12.7% share
7,929g
22 CS · 0.7/m
Red side
VictoryCaptBear#NA1
Kled · Top
7 / 4 / 5
46.2% KP
32,028
28% share
14,751g
237 CS · 7.7/m
Mookakaka#NA1
Sylas · Jungle
4 / 8 / 11
57.7% KP
16,747
14.6% share
10,875g
167 CS · 5.4/m
PAPA#sanda
Jayce · Mid
6 / 2 / 12
69.2% KP
30,745
26.8% share
13,526g
242 CS · 7.9/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
8 / 2 / 11
73.1% KP
23,625
20.6% share
14,028g
238 CS · 7.7/m
Buffing#2001
Nami · Support
1 / 4 / 21
84.6% KP
11,390
9.9% share
8,279g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
