Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 377 days ago
12 / 7 / 16
K / D / A
66.7%
Kill participation
1,462.5
Damage / min
17,285g
434.7 gold / min
24
10 placed · 4 cleared
242
6.1 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywont type#INT
Riven · Top
12 / 11 / 8
44.4% KP
49,187
19.9% share
17,069g
237 CS · 6/m
STEPZ#NA7
Xin Zhao · Jungle
17 / 8 / 15
71.1% KP
68,432
27.7% share
22,271g
297 CS · 7.5/m
duoking1#Talia
Zyra · Mid
8 / 8 / 15
51.1% KP
50,232
20.3% share
17,609g
311 CS · 7.8/m
Bazz#99999
Vladimir · ADC
8 / 6 / 12
44.4% KP
64,589
26.1% share
18,596g
299 CS · 7.5/m
Vagabond#LCS
Alistar · Support
0 / 9 / 30
66.7% KP
14,673
5.9% share
10,843g
28 CS · 0.7/m
Red side
DefeatCaptBear#NA1
Kled · Top
8 / 9 / 9
40.5% KP
58,949
28.6% share
19,734g
320 CS · 8/m
ChúpéGùa#204
Rammus · Jungle
8 / 5 / 19
64.3% KP
21,464
10.4% share
15,083g
182 CS · 4.6/m
Doxa#BTC
Yone · Mid
11 / 12 / 9
47.6% KP
50,292
24.4% share
17,429g
270 CS · 6.8/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
12 / 7 / 16
66.7% KP
58,157
28.2% share
17,285g
242 CS · 6.1/m
Kodeki#みぞかみ
Rakan · Support
3 / 13 / 23
61.9% KP
17,279
8.4% share
12,041g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
