Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 377 days ago
6 / 1 / 11
K / D / A
60.7%
Kill participation
658.7
Damage / min
9,138g
445.4 gold / min
13
6 placed · 2 cleared
149
7.3 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycooolddd#1232
Fiora · Top
6 / 2 / 5
39.3% KP
20,348
29.2% share
9,862g
154 CS · 7.5/m
Wocaoo#NA1
Graves · Jungle
11 / 2 / 8
67.9% KP
16,185
23.2% share
10,155g
139 CS · 6.8/m
Ablazeolive#NA1
Lissandra · Mid
3 / 1 / 10
46.4% KP
10,964
15.7% share
8,774g
178 CS · 8.7/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
6 / 1 / 11
60.7% KP
13,515
19.4% share
9,138g
149 CS · 7.3/m
KDKD#9999
Nautilus · Support
2 / 2 / 19
75% KP
8,626
12.4% share
6,241g
14 CS · 0.7/m
Red side
Defeat抖音薇信tonytoppwd#pwdd
Jax · Top
2 / 4 / 1
37.5% KP
11,166
21.9% share
7,200g
120 CS · 5.8/m
dusklol#000
Qiyana · Jungle
3 / 7 / 2
62.5% KP
9,462
18.6% share
6,960g
113 CS · 5.5/m
TinFoilSlayer#NA1
Syndra · Mid
3 / 7 / 2
62.5% KP
14,144
27.8% share
8,477g
139 CS · 6.8/m
Zven#KEKW1
Sivir · ADC
0 / 3 / 2
25% KP
12,016
23.6% share
7,487g
179 CS · 8.7/m
RexRequired#NA1
Alistar · Support
0 / 7 / 1
12.5% KP
4,119
8.1% share
4,256g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
