Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 377 days ago
10 / 2 / 10
K / D / A
74.1%
Kill participation
854.2
Damage / min
15,539g
477.4 gold / min
12
7 placed · 3 cleared
230
7.1 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
13
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPromised Future#Suki
Gragas · Top
12 / 5 / 8
62.5% KP
35,904
28.3% share
14,678g
193 CS · 5.9/m
Loj Azz#123
Qiyana · Jungle
10 / 8 / 3
40.6% KP
21,683
17.1% share
13,795g
193 CS · 5.9/m
Mixtsure#循序渐进
Lux · Mid
6 / 4 / 10
50% KP
28,021
22.1% share
13,111g
250 CS · 7.7/m
맛있는 토마토#주스될꺼야
Corki · ADC
3 / 6 / 10
40.6% KP
30,895
24.4% share
11,308g
208 CS · 6.4/m
LOVE3000#nadog
Rell · Support
1 / 4 / 17
56.3% KP
10,189
8% share
8,357g
27 CS · 0.8/m
Red side
Victoryarbrioo#ttv
Jayce · Top
5 / 11 / 9
51.9% KP
23,368
24.2% share
14,434g
214 CS · 6.6/m
Evan#lai
Urgot · Jungle
4 / 5 / 8
44.4% KP
12,206
12.7% share
15,327g
305 CS · 9.4/m
Yuuji#247
Akali · Mid
6 / 10 / 5
40.7% KP
21,684
22.5% share
11,511g
162 CS · 5/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
10 / 2 / 10
74.1% KP
27,805
28.8% share
15,539g
230 CS · 7.1/m
아이스맨#000
Senna · Support
2 / 4 / 18
74.1% KP
11,376
11.8% share
10,814g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
