Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 377 days ago
6 / 2 / 12
K / D / A
64.3%
Kill participation
768.4
Damage / min
12,660g
409.7 gold / min
8
5 placed · 2 cleared
205
6.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKie#kku
Yone · Top
2 / 7 / 5
43.8% KP
25,023
25.2% share
11,831g
246 CS · 8/m
geonbu#0618
Zyra · Jungle
0 / 8 / 7
43.8% KP
17,352
17.5% share
9,102g
169 CS · 5.5/m
AatREuS#Sante
K'Sante · Mid
3 / 5 / 5
50% KP
17,803
18% share
10,394g
178 CS · 5.8/m
ttv roughbeanz#tacoT
Ezreal · ADC
10 / 5 / 2
75% KP
29,301
29.6% share
14,283g
260 CS · 8.4/m
Lunarine#NA1
Amumu · Support
1 / 4 / 13
87.5% KP
9,644
9.7% share
8,207g
26 CS · 0.8/m
Red side
Victorywont type#INT
Riven · Top
6 / 4 / 5
39.3% KP
23,205
21.6% share
13,118g
236 CS · 7.6/m
Ninkey#NA1
Gwen · Jungle
5 / 6 / 6
39.3% KP
17,003
15.8% share
13,385g
235 CS · 7.6/m
Sym#Sym
Smolder · Mid
9 / 2 / 7
57.1% KP
36,833
34.3% share
16,379g
275 CS · 8.9/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
6 / 2 / 12
64.3% KP
23,744
22.1% share
12,660g
205 CS · 6.6/m
BuinyuinNA#NA1
Soraka · Support
2 / 2 / 18
71.4% KP
6,576
6.1% share
9,274g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
