Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 377 days ago
7 / 6 / 16
K / D / A
65.7%
Kill participation
842.2
Damage / min
12,269g
388.1 gold / min
14
8 placed · 4 cleared
195
6.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatandysilva100#NA1
Singed · Top
2 / 4 / 14
45.7% KP
17,322
12.9% share
10,936g
213 CS · 6.7/m
BigCaulk#NA1
Jarvan IV · Jungle
3 / 5 / 19
62.9% KP
21,781
16.2% share
10,570g
143 CS · 4.5/m
PHREAKBLUEBALLS#BUILD
Swain · Mid
7 / 6 / 16
65.7% KP
26,629
19.8% share
12,269g
195 CS · 6.2/m
Damocles#NA10
Yone · ADC
14 / 8 / 9
65.7% KP
47,511
35.3% share
16,787g
251 CS · 7.9/m
cant win#lol
Seraphine · Support
9 / 6 / 22
88.6% KP
21,441
15.9% share
11,530g
37 CS · 1.2/m
Red side
Victory3in1warrior#NA1
Renekton · Top
8 / 5 / 10
62.1% KP
35,111
24.3% share
15,940g
267 CS · 8.4/m
Goomazacshi#NA69
Zac · Jungle
6 / 5 / 14
69% KP
28,303
19.6% share
13,744g
241 CS · 7.6/m
TTV Solitified#NA1
Viktor · Mid
7 / 10 / 10
58.6% KP
34,926
24.2% share
12,750g
203 CS · 6.4/m
lyhea#NA1
Ezreal · ADC
6 / 5 / 11
58.6% KP
36,930
25.6% share
13,242g
218 CS · 6.9/m
Barbeau#NA1
Alistar · Support
2 / 10 / 23
86.2% KP
9,020
6.3% share
9,770g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
