Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 376 days ago
5 / 7 / 16
K / D / A
55.3%
Kill participation
862.3
Damage / min
13,759g
364 gold / min
20
8 placed · 6 cleared
237
6.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysuperman#yone
Rumble · Top
6 / 4 / 14
52.6% KP
53,149
27.6% share
15,545g
261 CS · 6.9/m
WHITE CRAYON#PLTE
Graves · Jungle
7 / 6 / 20
71.1% KP
42,235
22% share
19,812g
335 CS · 8.9/m
cant win#101
Riven · Mid
14 / 6 / 13
71.1% KP
48,143
25% share
19,203g
301 CS · 8/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
5 / 7 / 16
55.3% KP
32,596
17% share
13,759g
237 CS · 6.3/m
Samikin#uwu
Karma · Support
6 / 4 / 22
73.7% KP
16,142
8.4% share
11,927g
36 CS · 1/m
Red side
DefeatRedsaward#VillV
K'Sante · Top
2 / 8 / 8
37% KP
19,434
14.5% share
11,869g
216 CS · 5.7/m
Umbreon#glow
Jarvan IV · Jungle
2 / 8 / 18
74.1% KP
19,509
14.6% share
14,298g
222 CS · 5.9/m
melke#0001
Sylas · Mid
7 / 4 / 7
51.9% KP
29,659
22.1% share
14,597g
219 CS · 5.8/m
42141321#CA1
Jinx · ADC
14 / 9 / 9
85.2% KP
58,705
43.8% share
22,157g
336 CS · 8.9/m
BuinyuinNA#NA1
Thresh · Support
2 / 9 / 16
66.7% KP
6,724
5% share
9,739g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
