Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 376 days ago
7 / 7 / 15
K / D / A
73.3%
Kill participation
981.3
Damage / min
11,308g
365.8 gold / min
12
5 placed · 3 cleared
172
5.6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJudge#mich
Renekton · Top
10 / 8 / 5
50% KP
28,480
24.8% share
13,690g
188 CS · 6.1/m
ALEX HO#NA1
Rammus · Jungle
0 / 11 / 15
50% KP
14,783
12.9% share
9,327g
164 CS · 5.3/m
风再起时#B01
Akali · Mid
10 / 6 / 6
53.3% KP
24,007
20.9% share
12,625g
179 CS · 5.8/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
7 / 7 / 15
73.3% KP
30,339
26.5% share
11,308g
172 CS · 5.6/m
Pockus#NA1
Poppy · Support
3 / 8 / 13
53.3% KP
17,038
14.9% share
9,024g
39 CS · 1.3/m
Red side
Victoryfoj#dream
Darius · Top
12 / 6 / 10
55% KP
38,681
24.6% share
13,374g
172 CS · 5.6/m
greasy gamer#asira
Jarvan IV · Jungle
4 / 7 / 30
85% KP
21,807
13.9% share
12,452g
154 CS · 5/m
WashableTac0#WT0
Galio · Mid
4 / 4 / 21
62.5% KP
27,605
17.5% share
12,565g
222 CS · 7.2/m
으끄으끄#2005
Kai'Sa · ADC
17 / 3 / 15
80% KP
53,667
34.1% share
19,053g
258 CS · 8.3/m
coconut adobo#chkn
Pyke · Support
3 / 10 / 19
55% KP
15,636
9.9% share
11,044g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
