Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 376 days ago
2 / 8 / 15
K / D / A
54.8%
Kill participation
865.2
Damage / min
11,247g
289.6 gold / min
94
37 placed · 14 cleared
70
1.8 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatphilip#craig
Yorick · Top
7 / 7 / 5
38.7% KP
50,764
27% share
19,471g
324 CS · 8.3/m
kisno#NA1
Zed · Jungle
12 / 6 / 7
61.3% KP
42,590
22.6% share
19,889g
270 CS · 7/m
I am Súnlight#NA1
Dr. Mundo · Mid
5 / 5 / 6
35.5% KP
34,695
18.5% share
13,959g
251 CS · 6.5/m
Richard Yuan#IMT10
Jhin · ADC
5 / 8 / 6
35.5% KP
26,389
14% share
15,219g
298 CS · 7.7/m
PHREAKBLUEBALLS#BUILD
Swain · Support
2 / 8 / 15
54.8% KP
33,599
17.9% share
11,247g
70 CS · 1.8/m
Red side
VictoryCaptBear#NA1
Kled · Top
6 / 9 / 7
38.2% KP
34,821
16.4% share
19,210g
335 CS · 8.6/m
Evan#lai
Urgot · Jungle
14 / 4 / 6
58.8% KP
48,490
22.9% share
18,546g
327 CS · 8.4/m
PAPA#sanda
Aurora · Mid
9 / 4 / 5
41.2% KP
63,569
30% share
17,838g
335 CS · 8.6/m
Mobility#NA2
Ezreal · ADC
4 / 9 / 9
38.2% KP
48,055
22.7% share
13,864g
274 CS · 7.1/m
Isles#000
Bard · Support
1 / 5 / 24
73.5% KP
16,972
8% share
10,713g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
