Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 375 days ago
0 / 4 / 4
K / D / A
50%
Kill participation
249.9
Damage / min
6,728g
248 gold / min
49
23 placed · 4 cleared
37
1.4 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYordleswaggins#NA1
Volibear · Top
3 / 0 / 6
40.9% KP
13,539
19.7% share
10,885g
205 CS · 7.6/m
Nikkone#NA1
Fiddlesticks · Jungle
8 / 2 / 8
72.7% KP
18,477
26.9% share
12,488g
200 CS · 7.4/m
I am Súnlight#NA1
Yorick · Mid
8 / 2 / 2
45.5% KP
18,701
27.2% share
14,021g
202 CS · 7.4/m
RUDASIWA#ADC
Jinx · ADC
1 / 3 / 4
22.7% KP
13,499
19.6% share
11,416g
259 CS · 9.5/m
Kawaii Aruruu#Neko
Lulu · Support
2 / 1 / 10
54.5% KP
4,579
6.7% share
8,476g
18 CS · 0.7/m
Red side
Defeatwont type#INT
Riven · Top
0 / 6 / 2
25% KP
6,397
12.9% share
9,711g
205 CS · 7.6/m
Goomazacshi#NA69
Zac · Jungle
1 / 5 / 4
62.5% KP
11,659
23.5% share
9,463g
170 CS · 6.3/m
shochi#001
Akshan · Mid
2 / 5 / 0
25% KP
9,489
19.2% share
10,356g
182 CS · 6.7/m
King#wcx
Kai'Sa · ADC
5 / 2 / 1
75% KP
15,224
30.7% share
13,538g
256 CS · 9.4/m
PHREAKBLUEBALLS#BUILD
Swain · Support
0 / 4 / 4
50% KP
6,781
13.7% share
6,728g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
