Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 375 days ago
7 / 5 / 12
K / D / A
61.3%
Kill participation
827.2
Damage / min
11,703g
443 gold / min
20
7 placed · 5 cleared
201
7.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattoo digit iq#NA1
Fiora · Top
1 / 7 / 2
21.4% KP
12,831
16.9% share
8,173g
188 CS · 7.1/m
ALEX HO#NA1
Fiddlesticks · Jungle
2 / 10 / 3
35.7% KP
14,764
19.5% share
7,832g
134 CS · 5.1/m
cant win#101
Riven · Mid
5 / 5 / 1
42.9% KP
18,402
24.3% share
10,506g
216 CS · 8.2/m
MILAH#dream
Corki · ADC
4 / 4 / 5
64.3% KP
18,780
24.8% share
10,831g
216 CS · 8.2/m
아이스맨#000
Senna · Support
2 / 6 / 9
78.6% KP
11,075
14.6% share
7,437g
21 CS · 0.8/m
Red side
VictoryCozy#0122
Ambessa · Top
3 / 1 / 4
22.6% KP
14,800
15.8% share
10,841g
224 CS · 8.5/m
Music#NA2
Naafiri · Jungle
17 / 0 / 9
83.9% KP
34,620
36.9% share
16,948g
268 CS · 10.1/m
Petricite#Sylas
Diana · Mid
3 / 4 / 9
38.7% KP
15,244
16.2% share
10,860g
196 CS · 7.4/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
7 / 5 / 12
61.3% KP
21,852
23.3% share
11,703g
201 CS · 7.6/m
十More and More十#1v9
Nami · Support
1 / 4 / 22
74.2% KP
7,364
7.8% share
7,997g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
