Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 374 days ago
6 / 9 / 7
K / D / A
59.1%
Kill participation
585.7
Damage / min
10,249g
408.3 gold / min
14
7 placed · 1 cleared
148
5.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFiji#Zone
Sion · Top
2 / 7 / 2
18.2% KP
21,434
23.4% share
8,166g
183 CS · 7.3/m
Kookie#OP12
Zed · Jungle
3 / 8 / 7
45.5% KP
16,427
17.9% share
8,431g
136 CS · 5.4/m
Samikin#uwu
Zoe · Mid
7 / 8 / 8
68.2% KP
25,362
27.6% share
10,949g
150 CS · 6/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
6 / 9 / 7
59.1% KP
14,702
16% share
10,249g
148 CS · 5.9/m
Protos#Colin
Jax · Support
4 / 11 / 9
59.1% KP
13,828
15.1% share
8,362g
39 CS · 1.6/m
Red side
Victory1v9#palco
Garen · Top
6 / 1 / 12
41.9% KP
33,203
26.9% share
11,725g
192 CS · 7.6/m
草莓猫#ever
Bel'Veth · Jungle
16 / 4 / 11
62.8% KP
27,448
22.3% share
15,372g
177 CS · 7.1/m
always plan ahea#TLAPA
Morgana · Mid
7 / 6 / 20
62.8% KP
28,787
23.4% share
10,876g
168 CS · 6.7/m
ttv roughbeanz#tacoT
Vayne · ADC
6 / 5 / 14
46.5% KP
19,150
15.5% share
10,730g
160 CS · 6.4/m
Werry#NA1
Pyke · Support
8 / 6 / 17
58.1% KP
14,695
11.9% share
9,912g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
