Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 365 days ago
15 / 4 / 22
K / D / A
77.1%
Kill participation
1,925.5
Damage / min
14,825g
484.2 gold / min
12
8 placed · 1 cleared
184
6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUltimecia#GOD
Ambessa · Top
10 / 7 / 9
39.6% KP
34,683
19.2% share
13,229g
194 CS · 6.3/m
SOFM#bible
Pantheon · Jungle
12 / 4 / 21
68.8% KP
37,204
20.6% share
14,469g
195 CS · 6.4/m
BarbecueRibs#NA1
Orianna · Mid
4 / 3 / 16
41.7% KP
22,174
12.3% share
12,084g
213 CS · 7/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
15 / 4 / 22
77.1% KP
58,953
32.6% share
14,825g
184 CS · 6/m
twtv rocks908#NA1
Bard · Support
7 / 3 / 31
79.2% KP
27,939
15.4% share
10,766g
38 CS · 1.2/m
Red side
DefeatSTEVESTEVE10#NA1
Sion · Top
2 / 9 / 8
47.6% KP
33,442
25.5% share
10,765g
190 CS · 6.2/m
Last Breath#NA01
Bel'Veth · Jungle
8 / 5 / 5
61.9% KP
27,512
21% share
15,807g
239 CS · 7.8/m
Loj Azz#123
Galio · Mid
2 / 9 / 5
33.3% KP
20,066
15.3% share
9,331g
173 CS · 5.7/m
big dacko#NA1
Smolder · ADC
8 / 10 / 2
47.6% KP
35,354
27% share
12,525g
194 CS · 6.3/m
Obstinatus#999
Leona · Support
1 / 15 / 9
47.6% KP
14,588
11.1% share
7,441g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
