Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 365 days ago
0 / 8 / 20
K / D / A
44.4%
Kill participation
302.1
Damage / min
9,114g
278.3 gold / min
72
28 placed · 6 cleared
25
0.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywhite space#alynn
Ambessa · Top
13 / 8 / 12
55.6% KP
50,753
33.7% share
17,682g
217 CS · 6.6/m
KarasmaiGOD#171XO
Kayn · Jungle
8 / 1 / 11
42.2% KP
21,083
14% share
14,697g
222 CS · 6.8/m
Ultimecia#GOD
Zoe · Mid
9 / 6 / 10
42.2% KP
34,448
22.9% share
13,781g
221 CS · 6.7/m
Abedz#poro
Samira · ADC
15 / 6 / 5
44.4% KP
34,212
22.7% share
18,361g
266 CS · 8.1/m
PHREAKBLUEBALLS#BUILD
Blitzcrank · Support
0 / 8 / 20
44.4% KP
9,893
6.6% share
9,114g
25 CS · 0.8/m
Red side
Defeatsuperman#yone
Jax · Top
3 / 8 / 8
37.9% KP
22,208
17% share
11,245g
198 CS · 6/m
Music#NA2
Naafiri · Jungle
5 / 5 / 9
48.3% KP
19,028
14.6% share
15,075g
277 CS · 8.5/m
FREE PENTALESS#PxCk
Syndra · Mid
14 / 9 / 7
72.4% KP
45,987
35.2% share
15,766g
184 CS · 5.6/m
City of Tears#NA2
Yunara · ADC
4 / 10 / 6
34.5% KP
26,100
20% share
11,817g
229 CS · 7/m
Protos#Colin
Nidalee · Support
3 / 13 / 14
58.6% KP
17,217
13.2% share
9,800g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
