Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 365 days ago
9 / 7 / 6
K / D / A
51.7%
Kill participation
726.6
Damage / min
11,582g
452.7 gold / min
8
6 placed · 0 cleared
148
5.8 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynever type#1998
Jayce · Top
16 / 6 / 12
53.8% KP
45,803
31.5% share
14,637g
175 CS · 6.8/m
PATREON HUNCHO#heca
Ambessa · Jungle
6 / 5 / 16
42.3% KP
24,401
16.8% share
12,405g
204 CS · 8/m
Eamran#TTV
Diana · Mid
17 / 6 / 6
44.2% KP
30,992
21.3% share
14,262g
187 CS · 7.3/m
25hours#123
Kai'Sa · ADC
8 / 5 / 15
44.2% KP
26,848
18.5% share
12,744g
202 CS · 7.9/m
pyke420#NA1
Pyke · Support
5 / 7 / 23
53.8% KP
17,435
12% share
10,514g
20 CS · 0.8/m
Red side
Defeatarbrioo#ttv
Renekton · Top
2 / 14 / 7
31% KP
14,494
17.7% share
8,099g
139 CS · 5.4/m
Music#NA2
Vi · Jungle
10 / 9 / 11
72.4% KP
21,129
25.8% share
13,790g
170 CS · 6.6/m
PAPA#sanda
Ryze · Mid
4 / 9 / 5
31% KP
17,764
21.7% share
10,561g
216 CS · 8.4/m
PHREAKBLUEBALLS#BUILD
Cassiopeia · ADC
9 / 7 / 6
51.7% KP
18,588
22.7% share
11,582g
148 CS · 5.8/m
Sanha#윤산하
Karma · Support
4 / 13 / 12
55.2% KP
9,793
12% share
7,755g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
