Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 364 days ago
0 / 7 / 1
K / D / A
5.3%
Kill participation
365.7
Damage / min
5,698g
272.8 gold / min
6
4 placed · 1 cleared
119
5.7 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwaterdrinker99#NA1
Renekton · Top
2 / 3 / 0
7.1% KP
10,864
14.3% share
7,701g
154 CS · 7.4/m
Umbreon#glow
Xin Zhao · Jungle
4 / 4 / 8
42.9% KP
13,826
18.2% share
8,638g
145 CS · 6.9/m
the pob#NA1
Ryze · Mid
6 / 2 / 1
25% KP
12,733
16.7% share
8,667g
174 CS · 8.3/m
DZ Kisno#OQS
Corki · ADC
15 / 2 / 4
67.9% KP
26,438
34.7% share
11,816g
166 CS · 7.9/m
나하나꽃피어풀밭이달라지겠냐고말#하지말아라
Jayce · Support
1 / 8 / 11
42.9% KP
12,311
16.2% share
6,384g
16 CS · 0.8/m
Red side
VictoryTy G#Teemo
Teemo · Top
5 / 4 / 5
52.6% KP
22,642
33.3% share
10,101g
149 CS · 7.1/m
jaded#ISAGI
Sylas · Jungle
6 / 6 / 7
68.4% KP
15,996
23.5% share
9,205g
144 CS · 6.9/m
cant type#1998
Riven · Mid
6 / 3 / 3
47.4% KP
14,391
21.2% share
9,238g
160 CS · 7.7/m
PHREAKBLUEBALLS#BUILD
Cassiopeia · ADC
0 / 7 / 1
5.3% KP
7,636
11.2% share
5,698g
119 CS · 5.7/m
Antcliff#elle
Senna · Support
2 / 8 / 9
57.9% KP
7,348
10.8% share
6,299g
30 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
