Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 357 days ago
9 / 2 / 11
K / D / A
60.6%
Kill participation
1,096.6
Damage / min
14,378g
519.4 gold / min
14
4 placed · 4 cleared
234
8.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGromp Rider#SEJ
Sejuani · Top
1 / 2 / 4
35.7% KP
12,746
18% share
10,567g
239 CS · 8.6/m
geonbu#0618
Jarvan IV · Jungle
5 / 8 / 5
71.4% KP
13,068
18.5% share
10,805g
152 CS · 5.5/m
mrbleetoe#ryann
Vladimir · Mid
4 / 7 / 2
42.9% KP
21,477
30.4% share
10,464g
206 CS · 7.4/m
flay#yyyy
Kai'Sa · ADC
4 / 8 / 6
71.4% KP
16,127
22.8% share
10,647g
175 CS · 6.3/m
moodywifey#wifey
Nami · Support
0 / 8 / 8
57.1% KP
7,235
10.2% share
6,680g
22 CS · 0.8/m
Red side
VictoryMental Clarity#Shen
Shen · Top
6 / 1 / 11
51.5% KP
24,234
19.9% share
12,056g
197 CS · 7.1/m
ABitBad#bomb
Graves · Jungle
7 / 4 / 10
51.5% KP
28,141
23.1% share
12,747g
234 CS · 8.5/m
madz#die
Ahri · Mid
7 / 4 / 5
36.4% KP
20,648
17% share
12,570g
212 CS · 7.7/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
9 / 2 / 11
60.6% KP
30,358
24.9% share
14,378g
234 CS · 8.5/m
아이스맨#000
Senna · Support
4 / 3 / 23
81.8% KP
18,389
15.1% share
10,366g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
