Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 357 days ago
4 / 3 / 6
K / D / A
45.5%
Kill participation
533.1
Damage / min
10,310g
418.3 gold / min
8
7 placed · 1 cleared
205
8.3 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJinus Bestfriend#Saja
K'Sante · Top
1 / 1 / 2
13.6% KP
7,046
10.4% share
9,182g
214 CS · 8.7/m
Mahiru Shiina#LCS
Trundle · Jungle
5 / 4 / 9
63.6% KP
12,068
17.8% share
10,638g
139 CS · 5.6/m
MarzzOw#NA1
Caitlyn · Mid
11 / 0 / 3
63.6% KP
26,100
38.6% share
14,293g
210 CS · 8.5/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
4 / 3 / 6
45.5% KP
13,142
19.4% share
10,310g
205 CS · 8.3/m
moodywifey#wifey
Nami · Support
1 / 4 / 19
90.9% KP
9,336
13.8% share
7,888g
18 CS · 0.7/m
Red side
Defeatduoqueen1#NA1
Garen · Top
1 / 4 / 2
25% KP
7,740
13.8% share
9,408g
212 CS · 8.6/m
madz#die
Vi · Jungle
3 / 4 / 2
41.7% KP
6,741
12% share
9,646g
198 CS · 8/m
Sour Gummy Worm#YUMMY
Cassiopeia · Mid
3 / 6 / 1
33.3% KP
15,000
26.8% share
9,091g
198 CS · 8/m
WeiJiaLe#NA1
Tristana · ADC
4 / 6 / 5
75% KP
16,698
29.8% share
10,103g
189 CS · 7.7/m
Ejamaa#NA1
Yuumi · Support
1 / 2 / 8
75% KP
9,813
17.5% share
6,548g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
