Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Defeat
Ranked Solo/Duo · 355 days ago
9 / 6 / 5
K / D / A
82.4%
Kill participation
818.9
Damage / min
10,791g
464.1 gold / min
4
3 placed · 0 cleared
158
6.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWiiWaterMelon#NA1
Sett · Top
2 / 6 / 1
17.6% KP
14,420
24.3% share
8,133g
194 CS · 8.3/m
wenwin#wenny
Udyr · Jungle
2 / 4 / 3
29.4% KP
5,128
8.7% share
8,459g
163 CS · 7/m
Crobat#Sleep
Viktor · Mid
1 / 8 / 2
17.6% KP
12,088
20.4% share
8,457g
185 CS · 8/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
9 / 6 / 5
82.4% KP
19,039
32.1% share
10,791g
158 CS · 6.8/m
Protos#Colin
Jax · Support
3 / 4 / 6
52.9% KP
8,548
14.4% share
7,245g
28 CS · 1.2/m
Red side
Victorygemi#swift
Poppy · Top
3 / 2 / 6
32.1% KP
20,048
22.6% share
8,951g
181 CS · 7.8/m
ScrubNoob#Toji
Rengar · Jungle
6 / 1 / 7
46.4% KP
15,704
17.7% share
12,922g
262 CS · 11.3/m
Petricite#Sylas
Sylas · Mid
9 / 2 / 6
53.6% KP
17,740
20% share
11,217g
177 CS · 7.6/m
City of Tears#NA2
Yunara · ADC
6 / 5 / 7
46.4% KP
24,977
28.1% share
10,754g
198 CS · 8.5/m
ll DarkJak ll#GOD
Senna · Support
4 / 7 / 9
46.4% KP
10,405
11.7% share
8,131g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
