Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 355 days ago
10 / 9 / 17
K / D / A
57.4%
Kill participation
1,014.2
Damage / min
14,366g
409.7 gold / min
12
9 placed · 1 cleared
185
5.3 CS / min
Objective control
5
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPHREAKBLUEBALLS#BUILD
Swain · Top
10 / 9 / 17
57.4% KP
35,563
23.7% share
14,366g
185 CS · 5.3/m
果汁世界#果汁世界
Jax · Jungle
12 / 4 / 17
61.7% KP
30,058
20% share
17,858g
255 CS · 7.3/m
goku chan#2308
Hwei · ADC
5 / 3 / 19
51.1% KP
25,009
16.7% share
14,802g
259 CS · 7.4/m
Nightstar x Lia#CN1
Kai'Sa · Mid
17 / 4 / 7
51.1% KP
47,864
31.9% share
18,780g
290 CS · 8.3/m
Hiccup1357#duck
Lulu · Support
3 / 6 / 29
68.1% KP
11,487
7.7% share
11,311g
35 CS · 1/m
Red side
Defeatex nihilo#dream
Fiora · Top
10 / 9 / 10
76.9% KP
41,732
28.9% share
16,532g
240 CS · 6.8/m
ScrubNoob#Toji
Rengar · Jungle
8 / 13 / 6
53.8% KP
29,400
20.4% share
16,069g
243 CS · 6.9/m
pentaless#NA4
Morgana · Mid
1 / 4 / 15
61.5% KP
35,119
24.4% share
12,597g
234 CS · 6.7/m
the pob#NA1
Ashe · ADC
5 / 10 / 7
46.2% KP
21,472
14.9% share
13,743g
225 CS · 6.4/m
PICAPICA#皮卡皮卡
Senna · Support
2 / 11 / 14
61.5% KP
16,443
11.4% share
10,323g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
