Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 355 days ago
11 / 9 / 11
K / D / A
64.7%
Kill participation
1,101.3
Damage / min
15,516g
441.2 gold / min
17
5 placed · 3 cleared
228
6.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatphilip#craig
Ambessa · Top
6 / 6 / 12
47.4% KP
41,262
24.8% share
14,417g
216 CS · 6.1/m
Spica#001
Sylas · Jungle
10 / 4 / 15
65.8% KP
41,653
25.1% share
18,427g
299 CS · 8.5/m
Tempest#NA100
Yasuo · Mid
10 / 13 / 9
50% KP
30,492
18.3% share
14,673g
208 CS · 5.9/m
Peng Yiliang#NA1
Xayah · ADC
4 / 5 / 10
36.8% KP
31,175
18.7% share
15,213g
317 CS · 9/m
july#seal
Sona · Support
8 / 6 / 17
65.8% KP
21,687
13% share
12,322g
27 CS · 0.8/m
Red side
VictoryRedFeet#foot
Fiora · Top
6 / 10 / 10
47.1% KP
33,608
23% share
16,855g
255 CS · 7.3/m
tsunting69#tt69
Zed · Jungle
7 / 6 / 13
58.8% KP
23,121
15.8% share
15,899g
242 CS · 6.9/m
yuu13#sus
Quinn · Mid
10 / 7 / 13
67.6% KP
39,030
26.7% share
18,986g
297 CS · 8.4/m
PHREAKBLUEBALLS#BUILD
Swain · ADC
11 / 9 / 11
64.7% KP
38,729
26.5% share
15,516g
228 CS · 6.5/m
Ivans0404#LUXSZ
Nami · Support
0 / 6 / 22
64.7% KP
11,538
7.9% share
9,409g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
